odDebugInit() always neccessary?
odDebugInit() always neccessary?
As the title says, is odDebugInit() always necessary? Can I omit the debugging code somehow?
Re: odDebugInit() always neccessary?
If you compile with -DDEBUG_LEVEL=0 or omit the define for DEBUG_LEVEL, all debug code is omitted. odDebugInit() emits code only if your debug level is at least 1. Having that said: You can of course omit the debug functions if you don't compile with debugging enabled.