Search found 481 matches
- Sat Aug 04, 2012 4:12 pm
- Forum: V-USB
- Topic: Problem in HID report structure
- Replies: 3
- Views: 5054
Re: Problem in HID report structure
I see, well its document out there in the waste lands... but the way I always did that was to send a unique report and then see what it effects. Obviously it have nothing to do with your struct but more so the data packet. For example here is a basic gamepad reportBuffer[1]=128;//X-Axis ( main stick...
- Sat Aug 04, 2012 2:25 pm
- Forum: V-USB
- Topic: Problem in HID report structure
- Replies: 3
- Views: 5054
Re: Problem in HID report structure
Get your self the HID Descriptor Tool...
http://www.usb.org/developers/hidpage#HID Descriptor Tool
http://www.usb.org/developers/hidpage#HID Descriptor Tool
- Tue Jul 24, 2012 6:54 pm
- Forum: V-USB
- Topic: Arduino Pro Mini Game Controller
- Replies: 11
- Views: 12654
Re: Arduino Pro Mini Game Controller
yeah, but you just flash it. Its a lot faster then trying to do all this on the Arduino board. They dont come with ps2 code, so you need to write it. Atmega chips by them selves can have a bootloader on it so you can program via usb if that is your issue. But an ISP programmer is a good buy if your ...
- Tue Jul 24, 2012 5:53 pm
- Forum: V-USB
- Topic: Another USB not recognized ATMega168PA
- Replies: 1
- Views: 3563
Re: Another USB not recognized ATMega168PA
I'm pretty cretin pico Chips gives troubles on the 168's... Also are you using 1/2 watt diodes ?
- Tue Jul 24, 2012 5:20 pm
- Forum: V-USB
- Topic: Arduino Pro Mini Game Controller
- Replies: 11
- Views: 12654
Re: Arduino Pro Mini Game Controller
Arduinos ?
http://www.obdev.at/products/vusb/prjhid.html
OH my, you dont have to get that involved here. Just grab a project. PS2USB is one that I used a few time. Will allow two controllers. This will cost you $5 total + a box to make.
I sell ready made ps2 adapters for $35, you dont need to buy an over bloated Arduino .
http://www.obdev.at/products/vusb/prjhid.html
OH my, you dont have to get that involved here. Just grab a project. PS2USB is one that I used a few time. Will allow two controllers. This will cost you $5 total + a box to make.
I sell ready made ps2 adapters for $35, you dont need to buy an over bloated Arduino .
- Tue Jul 24, 2012 3:56 pm
- Forum: V-USB
- Topic: Arduino Pro Mini Game Controller
- Replies: 11
- Views: 12654
Re: Arduino Pro Mini Game Controller
I would not use blue tooth. If it were me I'd just wire up a ps2 to usb and be done with it. If that works you an move on to something more complicated.
- Tue Jul 24, 2012 5:09 am
- Forum: V-USB
- Topic: Arduino Pro Mini Game Controller
- Replies: 11
- Views: 12654
Re: Arduino Pro Mini Game Controller
I dont understand this shape business. Though if your phone supports usb then consider this. 1) Xbox will not work. In order to use the xbox you need to make a hacked driver. Triing to decode a xbox is the same thing as decoding a usb protocol and that my friend is no easy task. 2) its more then lik...
- Tue Jul 24, 2012 1:55 am
- Forum: V-USB
- Topic: Arduino Pro Mini Game Controller
- Replies: 11
- Views: 12654
Re: Arduino Pro Mini Game Controller
Ps3 is usb already, so is xbox and sbox 360 you dont need to make an adapter?
- Tue Jul 24, 2012 1:54 am
- Forum: V-USB
- Topic: noob question : can vusb be used in reverse ?
- Replies: 3
- Views: 3702
- Mon Jul 23, 2012 6:15 pm
- Forum: V-USB
- Topic: Arduino Pro Mini Game Controller
- Replies: 11
- Views: 12654
Re: Arduino Pro Mini Game Controller
Arduino is a dev board that uses the atmega 168 chip. That project also supports that chip. That is the only similarity there is that I know of. What type of controller to you want to make? There are a lot of projects that use v-usb for game controllers. Here is the most complete one you will find. ...
- Sun Jul 08, 2012 5:22 am
- Forum: V-USB
- Topic: Disable Usb Interrupts
- Replies: 2
- Views: 14838
Re: Disable Usb Interrupts
I'm not sure of a way to extend the wait between interrupters. From what I know there is a max time you can set the cli and sei apart and that time is what it is.
- Thu Mar 15, 2012 12:02 am
- Forum: V-USB
- Topic: PS2USB usb device not recognized
- Replies: 8
- Views: 7059
Re: PS2USB usb device not recognized
glad you got it all working.
- Thu Mar 08, 2012 8:02 am
- Forum: V-USB
- Topic: PS2USB usb device not recognized
- Replies: 8
- Views: 7059
Re: PS2USB usb device not recognized
Ok after looking above it looks like you are using the ps2usb code on the project page, if so you shoudl see this // Up, Down - Y! Axis if (temp1 & 0x10){ reportBuffer[1]=0x00; } else if (temp1 & 0x40){ reportBuffer[1]=0xF0; } else { reportBuffer[1]=0x80; } First off you may need to debug th...
- Mon Feb 13, 2012 3:59 am
- Forum: V-USB
- Topic: check if device is ready to recieve
- Replies: 1
- Views: 2581
Re: check if device is ready to recieve
Well normal you wait for the host, then send 8 at a time. This is using a interrupt end point. while (!usbInterruptIsReady()){usbPoll(); } usbSetInterrupt((void *)&reportBuffer + 0, 8 ); //once ready send 8 bytes while (!usbInterruptIsReady()){usbPoll(); } usbSetInterrupt((void *)&reportBuff...
- Fri Feb 10, 2012 1:24 am
- Forum: V-USB
- Topic: very long string descriptor
- Replies: 1
- Views: 1980
Re: very long string descriptor
Well v-usb originally had a bug that I fixed. See details here
viewtopic.php?f=8&t=4042
Assuming that is now a permanent fix ( and I believe it is ) then your limit is quit large. For example I use the FFB descriptor. See here post #36
http://www.microchip.com/forums/m320225-p2.aspx
viewtopic.php?f=8&t=4042
Assuming that is now a permanent fix ( and I believe it is ) then your limit is quit large. For example I use the FFB descriptor. See here post #36
http://www.microchip.com/forums/m320225-p2.aspx