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	<updated>2014-06-11T18:47:18+02:00</updated>

	<author><name><![CDATA[Objective Development Forums]]></name></author>
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		<author><name><![CDATA[ulao]]></name></author>
		<updated>2014-06-11T18:47:18+02:00</updated>

		<published>2014-06-11T18:47:18+02:00</published>
		<id>https://forums.obdev.at/viewtopic.php?t=9030&amp;p=27047#p27047</id>
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		<title type="html"><![CDATA[getting data faster]]></title>

		
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From what I know:<br />low-spped is limited to 8 bytes per poll.<br />Poll times are set by by the os windows says 10ms but is really 8 and linux can do 2ms ect...<br /><br />I have a need to draw to a LCD and with a res of: 48 dot width × 32 dot height. I want to draw the image under 16 ms or so. 16 bytes is not going to cut it so what can be done? I thought about using non int based in (lumps of data) but its not guaranteed and I dont think is the best solution. The other thought I had was compressing and un-compressing it. An mpg like compression would work well as this is an image. I very commonly will have many bytes all zeros or all one's.<br /><br />Is there anything I'm not thinking of here?<p>Statistics: Posted by <a href="https://forums.obdev.at/memberlist.php?mode=viewprofile&amp;u=1281">ulao</a> — Wed Jun 11, 2014 6:47 pm</p><hr />
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